Abstract: This paper addresses our proposed methods for face feature detection and 2D scalable face model design in order to achieve scalable model-based video coding. Firstly, fast and reliable ...
Mixing game development with artificial intelligence has already proven to be a controversial topic, but it’s not something Unity Technologies (the company behind the Unity game engine) is shying away ...
In this tutorial, we build a fully stateful personal tutor agent that moves beyond short-lived chat interactions and learns continuously over time. We design the system to persist user preferences, ...
Oppenheimer analyst Martin Yang said the fear that models like Google's Project Genie will displace game engines is “fundamentally misplaced” and ignores the distinct architectural role Unity plays in ...
In this tutorial, we show how we treat prompts as first-class, versioned artifacts and apply rigorous regression testing to large language model behavior using MLflow. We design an evaluation pipeline ...
Data Science Program, University of Delaware, Newark, Delaware 19716, United States Department of Materials Science and Engineering, University of Delaware, Newark, Delaware 19716, United States ...
In this lecture video I am explaining what are solid design principles. I am composing a .NET Core 7 WPF project to demonstrate each one of the principles of the solid design in C-Sharp programming ...
Learn how to make 2D elements perfectly fit into 3D scenes using Generative Fill in After Effects. Step-by-step tips for seamless integration and professional results! #AfterEffects #GenerativeFill ...
UniFP is a GC zero-allocation C# functional programming framework for Unity, inspired by Rust, Haskell, and F#. It brings functional thinking and explicit error ...
What if you could write cleaner, faster, and more efficient code without sacrificing creativity or control? With the rise of AI-powered tools, this isn’t just a pipe dream, it’s rapidly becoming the ...